``Philios Sazeides and his team organised us into groups which competed against one another to complete the treasure hunt in the fastest possible time. The activities and exercises tested our united problem-solving, mathematical, or creativity and athletic skills in a race against time. They were also designed to ensure that the staff worked together enjoyably, instead of individually. We had to figure out which of the islanders were Gamestery staff in disguise and who would give us the clues/keys to the puzzles and props - cycles, darts, balloons, cars, oars and locks. The entire activity was planned keep in the enthusiasm and interest factor high, with all safety aspects considered.``